Around the World in Eighty Days

by

Jules Verne

An English card game that was popular during the 18th and 19th centuries. Whist is Phileas Fogg’s favorite pastime, and he plays it both at the Reform Club in England and with partners he meets on his travels, like Sir Francis Cromarty. He frequently bets money on games “not to win, but for the sake of playing.”

Whist Quotes in Around the World in Eighty Days

The Around the World in Eighty Days quotes below are all either spoken by Whist or refer to Whist. For each quote, you can also see the other terms and themes related to it (each theme is indicated by its own dot and icon, like this one:
Modernity, Time, and Control Theme Icon
).
Chapter 1 Quotes

Mr. Fogg played, not to win, but for the sake of playing. The game was in his eyes a contest, a struggle with a difficulty, yet a motionless, unwearying struggle, congenial to his tastes.

Related Characters: Phileas Fogg
Page Number: 4
Explanation and Analysis:
Chapter 3 Quotes

“The world has grown smaller, since a man can now go round it ten times more quickly than a hundred years ago. And that is why the search for this thief will be more likely to succeed.”

Related Characters: Gauthier Ralph (speaker), Phileas Fogg, Andrew Stuart, John Sullivan, Samuel Fallentin, Thomas Flanagan
Page Number: 10
Explanation and Analysis:
Get the entire Around the World in Eighty Days LitChart as a printable PDF.
Around the World in Eighty Days PDF

Whist Term Timeline in Around the World in Eighty Days

The timeline below shows where the term Whist appears in Around the World in Eighty Days. The colored dots and icons indicate which themes are associated with that appearance.
Chapter 1
Chance, Adventure, and Human Connection Theme Icon
Honor, Reputation, and Duty Theme Icon
...close relationships and opts to spend every day reading newspapers and betting on games of whist at the Reform, “not to win, but for the sake of playing.” (full context)
Chapter 3
Modernity, Time, and Control Theme Icon
Honor, Reputation, and Duty Theme Icon
...eats breakfast and reads newspapers until the dinner hour. After his evening meal, he plays whist with his usual partners: Andrew Stuart, John Sullivan, Samuel Fallentin, Thomas Flanagan, and Gauthier Ralph.... (full context)
Modernity, Time, and Control Theme Icon
While they play whist, the men discuss a recent robbery of £55,000 from the Bank of England by a... (full context)
Chapter 4
Chance, Adventure, and Human Connection Theme Icon
Honor, Reputation, and Duty Theme Icon
...the way to the train station, Fogg gives the twenty guineas he just won at whist to a beggar woman, a gesture that brings tears to Passepartout’s eyes. (full context)
Chapter 9
Modernity, Time, and Control Theme Icon
Chance, Adventure, and Human Connection Theme Icon
...deck, and instead eats four meals per day in the cabin and plays games of whist with the other passengers. Fix continues to strategically gain Passepartout’s trust by buying him drinks... (full context)
Chapter 28
Modernity, Time, and Control Theme Icon
...with Colonel Proctor will throw off Fogg’s schedule, they agree to distract him by playing whist. (full context)