The Lightning Thief

by

Rick Riordan

The Lightning Thief: Chapter 5 Summary & Analysis

Summary
Analysis
Percy dreams of hungry, murderous barnyard animals. Once when he wakes, Annabeth is feeding him pudding, and she asks what will happen at the summer solstice and what was stolen. When Percy wakes again, a blond guy with eyes all over his face and hands is there. Finally, Percy wakes up in a deck chair. He’s so weak that he can barely lift the drinking glass next to him. Grover is there, looking like a normal human but like he hasn’t slept in a week. Reverently, Grover puts a shoebox in Percy’s lap: it contains the Minotaur horn. Percy says this out loud, but Grover says it’s not a good idea to say that and asks what Percy remembers. Percy asks if  Mom is really gone; looking out at the picturesque scenery around him, he thinks that nothing should look beautiful when he’s so sad.
Given how little Percy knows, it’s easy to think of his half-awake recollections as dreams or nonsensical visions. This again reflects what happens when Percy isn’t aware of what he is: nothing that happens to him makes sense in his mind, whether it has to do with his poor performance in school or traumatically losing Mom to a that monster Percy didn’t think was real. Percy’s sense of grief—something he seems to never have felt for his father—again speaks to the strength and tenderness of his relationship with Mom. Without her, he’s lost.
Themes
Identity, Heroism, and Normalcy Theme Icon
Family Theme Icon
Grover doesn’t answer Percy, but he says he’s a failure and stomps his foot. His shoe comes off to reveal Styrofoam padding and his cloven hoof. Percy doesn’t even care that satyrs and the Minotaur are real—he just doesn’t want to have to live with Smelly Gabe. Grover explains that he’s a keeper; it was his job to protect Percy and he failed. Grover helps Percy to drink. The drink tastes like Mom’s blue chocolate chip cookies, and it makes Percy feel warm and energetic. Grover leads Percy around the porch. On the other side of the farmhouse, Percy sees ancient Greek architecture that looks brand-new. Kids and satyrs in shirts reading “Camp Half-Blood” play volleyball, canoe, shoot targets, and ride horses—some of which have wings.
This is a lot for Percy to take in, so he focuses on the one thing that he knows might be real: the prospect of having to live with Smelly Gabe, who may now be his only living guardian. Percy is still focused on the workings of the mortal world; his grief means that he’s not yet willing or able to really engage with the new divine world around him. To make things even more bizarre for him, though, the camp looks much like a typical summer camp—but the tension between the normal camp things and the Greek architecture suggests it’s not normal at all.
Themes
Identity, Heroism, and Normalcy Theme Icon
Godliness vs. Humanity Theme Icon
Ahead on the porch are two men at a card table and Annabeth. Grover murmurs that the man in the Hawaiian shirt is Mr. D, the camp director, and that  Annabeth has been at camp longer than anyone else. The other man is Chiron, whom Percy already knows: Percy realizes it’s Mr. Brunner. He cries out. Mr. Brunner smiles mischievously at Percy and invites him to take a seat. With a heavy sigh, Mr. D welcomes Percy to Camp Half-Blood. Percy can tell that Mr. D loves alcohol. Mr. Brunner then calls Annabeth forward and formally introduces her. She eyes the Minotaur horn, quips that Percy drools in his sleep, and bounds away. Mr. Brunner asks Percy to call him Chiron. When Percy asks Mr. D what his name stands for, Mr. D haughtily says that names are powerful and shouldn’t be used without reason.
Though Percy never says so outright, he likely knows how to identify adults who love alcohol because of his experiences with Smelly Gabe. Though Gabe may be an awful stepparent in a variety of ways, he nevertheless becomes an important example for Percy: Percy’s association with Gabe gives Percy a foundation for understanding other adults who share these similar qualities. The gaps between what Percy does know and what he doesn’t know makes Percy feel even more unmoored—and Mr. D makes this worse by refusing to tell Percy who he really is.
Themes
Godliness vs. Humanity Theme Icon
Chiron says he’s thrilled to see Percy alive and he’s glad he didn’t waste his time at Yancy. He came specifically to keep an eye on Percy and see if he was ready for Camp Half-Blood. Impatiently, Mr. D tells Grover to sit down for a game of pinochle and asks Percy if he knows how to play. Percy doesn’t. As the game begins, Percy begs for someone to tell him what’s going on. He says that Mom said nothing except to mention Camp Half-Blood. Chiron states that Percy already knows that satyrs are real, but in addition, the Greek gods are real too. Grover timidly asks for Mr. D’s Coke can and eats it as Percy asks if Chiron is referring to God. Chiron says he’s referring to the gods of Olympus, not God. Percy lists a few gods’ names, and thunder rolls.
At Camp Half-Blood, games are a way for the campers and the adults in charge to form relationships with each other. The pretense of a game gives the players something to focus on aside from the fact that Percy is learning all sorts of new and odd things right now. The rolling thunder when Percy lists gods’ names gives credence to Mr. D’s assertion that names are powerful—and it provides some proof that Chiron is telling the truth. Getting proof in this immediate way helps Percy understand that he can—and should—trust Chiron.
Themes
Godliness vs. Humanity Theme Icon
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Percy insists that the Greek gods are myths meant to explain things before people had science, but Mr. D scoffs that in 2,000 years, people will think that science is primitive nonsense. He snorts that mortals have no perspective. Percy begins to suspect that Mr. D isn’t mortal. Chiron asks Percy to imagine never dying, and Percy catches his meaning—it might be a drag to never die, whether people believed in you or not. Percy insists that he still doesn’t believe in gods, which incenses Mr. D. Grumbling, Mr. D waves his hand, and a goblet of wine appears on the table. Chiron reminds Mr. D of his “restrictions.” Mr. D shouts an apology to the sky, which thunders, and he turns his wine into Coke. Chiron explains that Mr. D offended his father. Mr. D says that Father keeps punishing him, first with Prohibition and now with running camp.
Up until this point, the Greek gods and goddesses have just been one-dimensional characters to Percy. They’ve never existed in his mind as real people, with thoughts, feelings, and relationships all their own. However, Mr. D’s ability to summon thunder and turn his wine into Coke suggests that he, in fact, is one of these gods. In addition, Mr. D’s cantankerous nature and the fact that he’s being punished by his father challenges what Percy thinks he knows about the gods—in some ways, Mr. D seems like a normal person with relatively mundane problems. This passage serves as a quick introduction to the politics between the gods, something that Percy will have to pay close attention to as his journey continues.
Themes
Godliness vs. Humanity Theme Icon
With a roll of his eyes, Mr. D tells Percy that his father is Zeus. Percy says that Mr. D is Dionysus and disbelievingly asks if Mr. D is really a god. Mr. D looks Percy in the eye and shows him visions of grape vines choking “unbelievers.” Mr. D announces that he won the game, but Chiron plays a hand and insists that he won. Unsurprised, Mr. D leads Grover away to talk about his subpar performance at his job. Chiron assures Percy that Grover will be fine and explains that Dionysus isn’t mad, he just hates his job and being effectively grounded from Olympus. Percy is shocked to hear that there’s really a palace on Mount Olympus.
Mr. D may look like a gruff, unhappy alcoholic, but it’s impossible for Percy to ignore that Mr. D is, nevertheless, the god Dionysus. Percy must now hold these two versions of Dionysus in his head and work to combine them, ultimately ending up with a more nuanced understanding of who this being is. Chiron adds even more nuance to Mr. D’s character when he insists that Mr. D hates his job and is grounded, characteristics that read as distinctly human.
Themes
Godliness vs. Humanity Theme Icon
Quotes
Chiron explains that Mount Olympus is really just a spot where the gods’ powers are strongest; it used to be on Mount Olympus proper but moves with the gods. America is now the “heart of the West,” so the gods are here. Noting Percy’s disbelief, Chiron says that Western civilization isn’t an abstract concept—it’s a collective consciousness and it’s moved all over Europe as the epicenter of the West moves. He says that one can track their movements through Greek-style architecture and art. Chiron uses “we” to talk about the gods, like Percy is included. Percy asks who he is. Chiron replies that they’ll talk about it later and then stands up from his wheelchair. The wheelchair isn’t really a chair—it’s a big box, and a huge horse’s body unfurls out of it. Chiron’s torso is where the neck should be.
What Chiron says about the Greek influence on Western civilization holds some truth, despite this book being a work of fiction. Greek-style architecture abounds in Europe and North America, and Greek myths and heroes have been favored subjects of artists throughout history. Through this, the novel proposes that even if the Greek gods aren’t religious icons anymore, they’re nevertheless worth learning about—their stories have influenced the way the world works and thinks in many major ways.
Themes
Godliness vs. Humanity Theme Icon
Quotes